Tag Archives: Final Year

End of Arguement

For the last of my shots I followed the reference very closely, and made sure to include all the techniques I’d learned from the last few scenes. I really liked this sequence and I was happy with the animation on … Continue reading

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Scorn and Sadness

The next shot carries on straight from the last with the older sister turning to stare in disbelief at the younger. We shot some reference with Michel. During the the animation process I felt I should be looking up some … Continue reading

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Compass Drop Final

Once I had the animation of the two sisters down to a level I liked I moved onto the filling out the compass’ fall. Michael helped a considerable amount during this stage. He created a rig of the compass which … Continue reading

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Reach Redo

After our presentation Conann gave us some feedback and suggested that instead of having the older sister step around the younger she should simply push past her. Which would help create a bridge between the two sisters earlier and benefits the … Continue reading

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Older Sister Reach Second Attempt

I realised that my timing in the previous attempts were awful and I needed to focus on the older sister’s actions first before moving onto the younger sister. I deleted what I had for the younger sister and started again … Continue reading

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Older Sister Reach First Attempt

After I had made a little progress with the little sister turn I began to move onto the older sister. I used reference that we had filmed earlier to help give me an idea but there was still certain aspects I … Continue reading

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Little Sister Turn: First Attempt

I’m not a terribaly strong animator so it was a challenge for me to push what little I can achieve to the level that we wanted. I played around with numerous times with the turn until I felt I had … Continue reading

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Block Animation

I did a block pose to pose animation of all my shots just to give myself a better idea of where I was going with them. I’m not the greatest of animators so I knew I was going to need … Continue reading

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Boat Texture

After I finished modelling the boat I moved onto texturing it. We had decided that we would be drawing influence from Pixar’s techniques and aesthetic. I began looking at Pixar films to see how they approached texturing. Their style combines stylized … Continue reading

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Jellyfish Model

I still wasn’t fully sold on how I would go about modelling the Jellyfish but I did a few attempts and really didn’t like what I had since they seemed to me so plain. I eventually did some rough 3D … Continue reading

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